#pragma once
#include "../bytearray.h"
#include "../gus2_config.h"
#if GUS2_ENABLE_ATTRI
#define CTRL_TYPE_EDIT edit
typedef struct {
	unsigned char Color;
	unsigned char Text;
}__gui_attr_edit;

extern const __gui_attr_edit CTRL_EDIT_ATTR;
#endif 

void gui_edit_set_color(bytearray_t* ba, gui_color_t color);
void gui_edit_set_text(bytearray_t* ba, const char* text);
